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[GLITCH] [MEGATHREAD] List of currently working glitches
Due to the original one being removed, I thought I should make my own in the hopes of it getting noticed by the community, I'm just a guy who wants to help out, not a mod or anything!I had to make the flair 'Glitches' due to me not being able to flair it correctly as AutoMod consistently removes it. Updated as of: 10/02/2021 Please acknowledge that most of these glitches aren't discovered or made by me, all credits to the original owners the source links are hyperlinked into the message boxes. List of currently working glitches:
Decided to make another post as the "leaker" allegedly had another AMA on 4chan (taken down again) where he clarified a few things that were misinterpreted and also decided to reveal more things about the game. I decided to clarify a few things about my last post as well as some people seem confused about a few details that I mentioned. Credits to u/Elena_xoxo for bringing the second AMA to light in a post in the GTA6 subreddit and also u/roughpreference991 for the screenshots of the AMA. The archived version of the first AMA can be found here. Again, take it with a huge grain of salt because of it being a 4chan leak and no way to know if both the AMAs are done by the same person. This time around the leaker comes with a bolder claim about the credibility that they have been working at R* since 2004 and is primarily a developer. The leaker claims that they know the staff in every area of the dev team. The leaker mentions multiple times to capture the thread and 99% of it will be confirmed "sooner than you think"(Of course, this does not prove shit but could be interesting in retrospect). Now to jump into the details of the second AMA:
Same engine as RDR2 and GTAV but definitely improved upon. Ray tracing is in use but limited to reflections and shadows. Leaker mentions not to expect ray-traced light until the PC release.
They also mention that what they said about the map size of the game in the previous AMA was misunderstood. What they meant was that the fastest transportation in RDR2 takes roughly 15-20 minutes to travel the longest possible route whereas GTA VI is around 13-15 minutes. They mention that the map is bigger than RDR2's in landmass. (The inconsistency of their details of the map from the previous thread is a big red flag imo)
Complete freedom regarding exploration, you aren't forced to play through the main story and can go exploring anytime you want.
They also mention that one of the confirmed songs is "Always on my Mind" by the Pet Shop Boys. (Mentioned in the previous AMA as well but they mention the song name this time.)
Large number of building enterable and they all have textures unique to them but not every building is enterable as it is just too hard to implement.
Better physics than GTAV as RDR2 was taken as the base for it and then built upon for the modern world. Driving feels less arcadey than GTAV but not as weighted as GTA IV's.
The gap between consoles and PC release estimated to be 12 months by the leaker.
The leaker again refuses to leak the MC's name but does mention that he has a mother and a sister. The MC calls the sister Frankie and also the father is dead. (Maybe you play as the father in the 1970s part of the game as I mentioned in the last post who dies when the MC is a kid and then maybe you play as the MC in the modern-day counterpart).
The game has "deceptive" amount of content already according to the leaker.
There's a famous 80s singer hosting one of the radio stations.
Monetization at the launch of Online will be a lot lighter than GTA Vs due to the company being concerned about bad press.
More hair and facial types that can be mixed and matched and also supposed to be period-specific for the online counterpart. Also, there will be a choice of body type but nothing specific like Fat, average, fit, muscular, etc,
There will be a morality meter for the first time similar but not identical to RDR2's system. This will affect certain missions and outcomes.
2 limited maps within the game. Liberty City (pretty much on rails) and a "Cuban" island.
Supposed to be a satirical representation of America in the 1980s.
There's one side mission that's pretty much just one giant easter egg for the Goonies. It is not given to the player by an NPC but started by finding a map (Like one eyed willies).
There is one interesting detail, the leaker first states that the protagonist is older than Tommy Vercetti but then, later on, admits that he made a mistake and that the protagonist is actually 2 years younger than Tommy. (This is the most interesting detail as it can actually be an honest mistake on their part or it could be a clever and subtle way to fake their credibility by acting as if it was an honest mistake.)
The North Point Mall looks really good now and it's way bigger.
There's a scarface style montage that holds a lot of meme potential. (This was an answer to someone asking the leaker if there are any memeable moments)
Main forms of transport stated to be cars, motorcycles, boats, helicopters, and seabirds.
Controls are just a refined version of what you've seen in previous titles. Gunplay is essentially a modified version of RDR2 mechanics. No parkour-style traversal mechanics in the game.
Full body nudity in strip clubs and even during some cutscenes. Also, if you build up a good enough affinity with certain women, you can "make love".
Fidelity and Performance mode similar to something like Miles Morales.
You can work out but transformation won't be as dramatic as GTA SA. You have to also make sure that you're eating or you won't grow. Some more side activities mentioned by the leaker are gambling, dancing, and roller derby which they also previously mentioned in the last AMA.
NPCs are like RDR2 but in a GTA setting. The police don't just shoot you to death for small crimes anymore. If you get the option to bribe the officers for petty crimes.
Using fists have better development than the previous GTA. You can grab people and punch them in a clinch. There are unique animations for stealthy kills.
One example of better car detailing that the leaker gives is of Ferrari Enzo (not called that) and it looks as if it could be in a GT7.
The leaker states that there are a lot of 80s references in GTA Online recently. Also, the song choice for casino update was 80s related.
When someone asked if there is a protagonist replacement point like in RDR2, the leaker declined to say as it might spoil some of the story. The prologue and 1st chapter are set in the 1970s all the way till 1987.
Again I can't stress enough to take all of this with a huge grain of salt as a lot of details could easily be educated guesses, there is no way to even know if both the AMAs were done by the same person and the credibility itself but had to compile it for my Reddit peeps. I also wanted to clarify a few things from my last post as well:
I did mention that the first 2 chapters are set in the late 1970s, to be more specific the prologue and 1st chapter are set in that time period, and it goes from the late 1970s till 1987.
The Ricardo codename mentioned for the protagonist in the last game was indeed based on the Ricardo Milos meme. (The leaker stated that the protagonist has "sun-kissed" tan so maybe that's why the codename.)
RDR1 is technically being "remastered" as the map was already made in the newer engine so it's not a remake. The leaker also did state in the last AMA that it looks like a next-gen game.
A lot of people mentioned that Ken Rosenberg and Tommy Vercetti cannot exist in the HD universe as R* has stated that the HD universe is different than the previous games. While I don't deny that but at the end of the day, it's R*'s intellectual property so it wouldn't be surprising if they did it. The other possibility could be an alternate version of the same characters that exist in the HD universe.
Host or participate in Heists - Min. Level 1 / to participate; Min. Level 12 / or own a high-end apartment to host
I'm a millionaire already, just give me a grind:
CEO Import/Export Vehicle Work by Psychko - Currently most reliable and profitable money grind with high end only method - Min. Level 1 / if you already own a CEO office / if you do not own a CEO office
Do an I/E sourcing mission, then do VIP work (Headhunter or Sightseer are a breeze with a Buzzard) in the cool down, then do an I/E delivery mission. Rinse and repeat!
Earn 2000-3000RP per source delivery, 5000RP per sale delivery. Buy 1 crate and sell immediately for maximum RP since the same RP is given whether you source/sell 1 crate or multiple.
Earn 200-600RP bonuses when you stay near the CEO/VIP's location
Host or participate in Heists - Min. Level 1 / to participate; Min. Level 12 / or own a high-end apartment to host
I'm a millionaire already, just give me a grind:
CEO Import/Export Vehicle Work by Psychko - Currently most reliable and profitable money grind with high end only method - Min. Level 1 / if you already own a CEO office / if you do not own a CEO office
Do an I/E sourcing mission, then do VIP work (Headhunter or Sightseer are a breeze with a Buzzard) in the cool down, then do an I/E delivery mission. Rinse and repeat!
Earn 2000-3000RP per source delivery, 5000RP per sale delivery. Buy 1 crate and sell immediately for maximum RP since the same RP is given whether you source/sell 1 crate or multiple.
Earn 200-600RP bonuses when you stay near the CEO/VIP's location
Host or participate in Heists - Min. Level 1 / to participate; Min. Level 12 / or own a high-end apartment to host
I'm a millionaire already, just give me a grind:
CEO Import/Export Vehicle Work by Psychko - Currently most reliable and profitable money grind with high end only method - Min. Level 1 / if you already own a CEO office / if you do not own a CEO office
Do an I/E sourcing mission, then do VIP work (Headhunter or Sightseer are a breeze with a Buzzard) in the cool down, then do an I/E delivery mission. Rinse and repeat!
Earn 2000-3000RP per source delivery, 5000RP per sale delivery. Buy 1 crate and sell immediately for maximum RP since the same RP is given whether you source/sell 1 crate or multiple.
Earn 200-600RP bonuses when you stay near the CEO/VIP's location
Host or participate in Heists - Min. Level 1 / to participate; Min. Level 12 / or own a high-end apartment to host
I'm a millionaire already, just give me a grind:
CEO Import/Export Vehicle Work by Psychko - Currently most reliable and profitable money grind with high end only method - Min. Level 1 / if you already own a CEO office / if you do not own a CEO office
Do an I/E sourcing mission, then do VIP work (Headhunter or Sightseer are a breeze with a Buzzard) in the cool down, then do an I/E delivery mission. Rinse and repeat!
Earn 2000-3000RP per source delivery, 5000RP per sale delivery. Buy 1 crate and sell immediately for maximum RP since the same RP is given whether you source/sell 1 crate or multiple.
Earn 200-600RP bonuses when you stay near the CEO/VIP's location
Host or participate in Heists - Min. Level 1 / to participate; Min. Level 12 / or own a high-end apartment to host
I'm a millionaire already, just give me a grind:
CEO Import/Export Vehicle Work by Psychko - Currently most reliable and profitable money grind with high end only method - Min. Level 1 / if you already own a CEO office / if you do not own a CEO office
Do an I/E sourcing mission, then do VIP work (Headhunter or Sightseer are a breeze with a Buzzard) in the cool down, then do an I/E delivery mission. Rinse and repeat!
Earn 2000-3000RP per source delivery, 5000RP per sale delivery. Buy 1 crate and sell immediately for maximum RP since the same RP is given whether you source/sell 1 crate or multiple.
Earn 200-600RP bonuses when you stay near the CEO/VIP's location
Host or participate in Heists - Min. Level 1 / to participate; Min. Level 12 / or own a high-end apartment to host
I'm a millionaire already, just give me a grind:
CEO Import/Export Vehicle Work by Psychko - Currently most reliable and profitable money grind with high end only method - Min. Level 1 / if you already own a CEO office / if you do not own a CEO office
Do an I/E sourcing mission, then do VIP work (Headhunter or Sightseer are a breeze with a Buzzard) in the cool down, then do an I/E delivery mission. Rinse and repeat!
Earn 2000-3000RP per source delivery, 5000RP per sale delivery. Buy 1 crate and sell immediately for maximum RP since the same RP is given whether you source/sell 1 crate or multiple.
Earn 200-600RP bonuses when you stay near the CEO/VIP's location
Decided to make another post as the "leaker" allegedly had another AMA on 4chan (taken down again) where he clarified a few things that were misinterpreted and also decided to reveal more things about the game. I decided to clarify a few things about my last post as well as some people seem confused about a few details that I mentioned. Credits to u/Elena_xoxo for bringing the second AMA to light in a post in this subreddit and also u/roughpreference991 for the screenshots of the AMA. The archived version of the first AMA can be found here. Again, take it with a huge grain of salt because of it being a 4chan leak and no way to know if both the AMAs are done by the same person. This time around the leaker comes with a bolder claim about the credibility that they have been working at R* since 2004 and is primarily a developer. The leaker claims that they know the staff in every area of the dev team. The leaker mentions multiple times to capture the thread and 99% of it will be confirmed "sooner than you think"(Of course, this does not prove shit but could be interesting in retrospect). Now to jump into the details of the second AMA:
Same engine as RDR2 and GTAV but definitely improved upon. Ray tracing is in use but limited to reflections and shadows. Leaker mentions not to expect ray-traced light until the PC release.
They also mention that what they said about the map size of the game in the previous AMA was misunderstood. What they meant was that the fastest transportation in RDR2 takes roughly 15-20 minutes to travel the longest possible route whereas GTA VI is around 13-15 minutes. They mention that the map is bigger than RDR2's in landmass. (The inconsistency of their details of the map from the previous thread is a big red flag imo)
Complete freedom regarding exploration, you aren't forced to play through the main story and can go exploring anytime you want.
They also mention that one of the confirmed songs is "Always on my Mind" by the Pet Shop Boys. (Mentioned in the previous AMA as well but they mention the song name this time.)
Large number of building enterable and they all have textures unique to them but not every building is enterable as it is just too hard to implement.
Better physics than GTAV as RDR2 was taken as the base for it and then built upon for the modern world. Driving feels less arcadey than GTAV but not as weighted as GTA IV's.
The gap between consoles and PC release estimated to be 12 months by the leaker.
The leaker again refuses to leak the MC's name but does mention that he has a mother and a sister. The MC calls the sister Frankie and also the father is dead. (Maybe you play as the father in the 1970s part of the game as I mentioned in the last post who dies when the MC is a kid and then maybe you play as the MC in the modern-day counterpart).
The game has "deceptive" amount of content already according to the leaker.
There's a famous 80s singer hosting one of the radio stations.
Monetization at the launch of Online will be a lot lighter than GTA Vs due to the company being concerned about bad press.
More hair and facial types that can be mixed and matched and also supposed to be period-specific for the online counterpart. Also, there will be a choice of body type but nothing specific like Fat, average, fit, muscular, etc,
There will be a morality meter for the first time similar but not identical to RDR2's system. This will affect certain missions and outcomes.
2 limited maps within the game. Liberty City (pretty much on rails) and a "Cuban" island.
Supposed to be a satirical representation of America in the 1980s.
There's one side mission that's pretty much just one giant easter egg for the Goonies. It is not given to the player by an NPC but started by finding a map (Like one eyed willies).
There is one interesting detail, the leaker first states that the protagonist is older than Tommy Vercetti but then, later on, admits that he made a mistake and that the protagonist is actually 2 years younger than Tommy. (This is the most interesting detail as it can actually be an honest mistake on their part or it could be a clever and subtle way to fake their credibility by acting as if it was an honest mistake.)
The North Point Mall looks really good now and it's way bigger.
There's a scarface style montage that holds a lot of meme potential. (This was an answer to someone asking the leaker if there are any memeable moments)
Main forms of transport stated to be cars, motorcycles, boats, helicopters, and seabirds.
Controls are just a refined version of what you've seen in previous titles. Gunplay is essentially a modified version of RDR2 mechanics. No parkour-style traversal mechanics in the game.
Full body nudity in strip clubs and even during some cutscenes. Also, if you build up a good enough affinity with certain women, you can "make love".
Fidelity and Performance mode similar to something like Miles Morales.
You can work out but transformation won't be as dramatic as GTA SA. You have to also make sure that you're eating or you won't grow. Some more side activities mentioned by the leaker are gambling, dancing, and roller derby which they also previously mentioned in the last AMA.
NPCs are like RDR2 but in a GTA setting. The police don't just shoot you to death for small crimes anymore. If you get the option to bribe the officers for petty crimes.
Using fists have better development than the previous GTA. You can grab people and punch them in a clinch. There are unique animations for stealthy kills.
One example of better car detailing that the leaker gives is of Ferrari Enzo (not called that) and it looks as if it could be in a GT7.
The leaker states that there are a lot of 80s references in GTA Online recently. Also, the song choice for casino update was 80s related.
When someone asked if there is a protagonist replacement point like in RDR2, the leaker declined to say as it might spoil some of the story. The prologue and 1st chapter are set in the 1970s all the way till 1987.
Again I can't stress enough to take all of this with a huge grain of salt as a lot of details could easily be educated guesses, there is no way to even know if both the AMAs were done by the same person and the credibility itself but had to compile it for my Reddit peeps. I also wanted to clarify a few things from my last post as well:
I did mention that the first 2 chapters are set in the late 1970s, to be more specific the prologue and 1st chapter are set in that time period, and it goes from the late 1970s till 1987.
The Ricardo codename mentioned for the protagonist in the last game was indeed based on the Ricardo Milos meme. (The leaker stated that the protagonist has "sun-kissed" tan so maybe that's why the codename.)
RDR1 is technically being "remastered" as the map was already made in the newer engine so it's not a remake. The leaker also did state in the last AMA that it looks like a next-gen game.
A lot of people mentioned that Ken Rosenberg and Tommy Vercetti cannot exist in the HD universe as R* has stated that the HD universe is different than the previous games. While I don't deny that but at the end of the day, it's R*'s intellectual property so it wouldn't be surprising if they did it. The other possibility could be an alternate version of the same characters that exist in the HD universe.
Host or participate in Heists - Min. Level 1 / to participate; Min. Level 12 / or own a high-end apartment to host
I'm a millionaire already, just give me a grind:
CEO Import/Export Vehicle Work by Psychko - Currently most reliable and profitable money grind with high end only method - Min. Level 1 / if you already own a CEO office / if you do not own a CEO office
Do an I/E sourcing mission, then do VIP work (Headhunter or Sightseer are a breeze with a Buzzard) in the cool down, then do an I/E delivery mission. Rinse and repeat!
Earn 2000-3000RP per source delivery, 5000RP per sale delivery. Buy 1 crate and sell immediately for maximum RP since the same RP is given whether you source/sell 1 crate or multiple.
Earn 200-600RP bonuses when you stay near the CEO/VIP's location
Host or participate in Heists - Min. Level 1 / to participate; Min. Level 12 / or own a high-end apartment to host
I'm a millionaire already, just give me a grind:
CEO Import/Export Vehicle Work by Psychko - Currently most reliable and profitable money grind with high end only method - Min. Level 1 / if you already own a CEO office / if you do not own a CEO office
Do an I/E sourcing mission, then do VIP work (Headhunter or Sightseer are a breeze with a Buzzard) in the cool down, then do an I/E delivery mission. Rinse and repeat!
Earn 2000-3000RP per source delivery, 5000RP per sale delivery. Buy 1 crate and sell immediately for maximum RP since the same RP is given whether you source/sell 1 crate or multiple.
Earn 200-600RP bonuses when you stay near the CEO/VIP's location
List of Known Bugs In The Cayo Perico Heist DLC + GTA Online:
To avoid multiple, repetitive post on all the bugs in GTA online, especially since the latest DLC release, this post will contain all the common bugs and will be updated as more are discovered and workarounds are found. Please leave any other bugs you've encountered in the comments below and they may be added to the above list, but please note that this is not meant to be a discussion thread, it's meant to list common bugs so players who encounter them know they are not the only ones experiencing them. Any comments/replies beyond simply listing a bug will be removed, and the user may be temporarily banned from the sub. Before leaving a comment, please review the above list, and the comments below to see if what you're about to post has already been listed or commented on. If you see a comment with the same bug you've experienced, please upvote it so we can see how many others are also experiencing that issue. Posts about any of these bugs will be removed. ​
Bugs related to the Cayo Perico Heist DLC:
Not being able to join friends / error message displaying prompt declaring a certain player hasn’t finished the GTA Online tutorial.
Not being able to deliver various pieces of heist equipment to the Kosatka during missions.
During the Plasma Cutters mission, taking a picture of the heist prep board in the safe house won’t register and you can’t send it too Pavel to progress the mission.
During the RO-86 Alkonost Plane delivery mission and the Velum delivery mission, the delivery checkpoint will be stationed at the casino, either the garage, front door, or music locker enterances will be highlighted.
During the Longfin boat delivery mission the delivery checkpoint will not register the Longfin once it has reached it destination.
When poisoning the water tower on Cayo Perico, players have reported either themselves or other players dying randomly.
When hacking into El Rubio’s compound, players have reported being stuck on a static as the game loads the cameras in the compound.
When quitting GTA Online after doing a Cayo Perico Heist mission prep, the game won’t save your last prep, requiring you to do it again.
The Cayo Perico primary target value will sometimes not display correctly and there as issue the incorrect amount of money for stealing the primary target on hard mode.
In the Cayo Perico heist finale, selecting the drainage point as your entrance into the compound won’t register correctly on your map, with the highlighted icon being the main entrance rather than the back.
All of the Pariah’s spoilers won’t display visually for any player.
When using the track pad to open the interaction menu on the PS5, the game soft locks you out of using your interaction menu again.
When escaping the compound, sometimes the boats at both the main dock and north dock won’t spawn.
Killing the juggernuat may cause the alarms to go off in the compound, even if done stealthy.
Both the Tom Conners missions and the English Dave missions sometimes bug up and don't allow you to deliver an objective to the yellow circle.
When entering the compound, plyers are reporting disconnects, either the host of the heist leaves the game or another team member will leave randomly.
When leaving the compound, the game will not give you a way to escape, leaving you softlocked in the compound.
In the heist finale screen, platers report not being able to buy a heist support crew.
When completing the Cayo Peico heist, players report that they discount from the game as soon as the heist is finished, leaving them without their payment.
Some players report that the payouts are incorrect when being divided out to players, as an example, a 30/70 payout will change to a 15/85 payout when the heist ends.
Some players report losing their payout as soon a they reset the game.
Prep missions for the Cayo Perico heist will not start randomly.
During the Alkonost setup mission the laptop needed to progress the prep mission will not spawn.
During the Alkonost setup mission the plane will start smoking instantly when leaving the hanger, causing the plane to prematurely blow up before the mission ends.
When scoping out Cayo Perico for the second time, (steal the plane from the drug dealers,) the yellow dot mission marker will not display, not allowing the player to fly to Cayo Perico.
During the scope-out mission for Cayo Perico, players report the supply truck not spawning in.
When collecting the Chakra Stones for English Dave, collecting all he stones will not prompt the next mission objective.
When trying to obtain the safe codes from the head of security the casino penthouse, players report the main target not spawning, effectivly softlocking the player in the penthouse.
"Invisible guards" patrol the compound after you rob it, resulting in your player character getting caught.
Guards will sometimes not show up on the radar when on the Cayo Perico heist finale.
Players report different weapon loadouts, entry points, and exit points on the final heist rather than what they choose on the finale screen.
Players report that when entering the drainage pipe and surfacing into the compound, the game breaks stealth and puts you into combat.
The Madrazo files will sometimes get replaced with an entirely different target all together on a first run of the Cayo Perico heist.
Delivering anything to the Music Locker will sometimes not work.
Bugs related to the Casino Heist DLC and GTA Online Broadly:
Cannot deliver heist prep equipment: The vehicle will enter the yellow circle and nothing will happen.
Cannot deliver product from businesses: The drop/delivery won't register, or you enter the delivery circle and it won't register.
Cannot deliver Business Battle goods: Will not register when entering the yellow circle.
Falling through the map.
Getting stuck in the man trap or spawning under the map during the Casino Heist, or being disconnected.
Oppressor MKI, or any car floating in the air.
Flying over the water and respawning on the beach.
Changing lobbies but being put back into the same one.
Not receiving Elite bonuses after completing the Casino Heist.
Starting a Casino Heist and having no objective point on the map, causing players to have to leave the lobby.
Having to setup the Arcade again after previously doing the setup mission.
Vehicles/aircraft not spawning after being requested either from the mechanic, Ms. Baker, or through the interaction menu.
Nightclub technicians will stop producing certain products.
Certain vehicles losing their resistance to rockets/explosives. MOC, Avenger, etc...
Infinite loading screens
White screening during the Casino Heist end screens.
Heist cuts not being properly distributed after completing Heists.
Casino Heist being stuck once you leave the arcade: Can't move, etc...
Rewards in Arena Wars, or other jobs, not being properly calculated for the person in first place.
Trade prices not unlocking after completing the Casino Heist.
When searching for a casino heist through quick job in your cellphone, there's a chance it bugs out and upon joining the room, you're unable to see the finale board where you'd normally see the percentages and ready status.
On silent and sneaky, there's a chance the guards that are supposed to be moving around and patrolling stand completely still. This is both helpful and annoying in different parts of the heist and if you haven't got duggan shipments completed, you're pretty much fucked or forced to get creative.
On Big Con, sometimes the exit disguises don't spawn even though the run was done completely undetected (I've experienced this with gruppe sechs entry).
When collecting daily vault, sometimes it might happen that you get stuck in the animation without being able to stop.
The stockade sometimes spawns in the wrong arcade.
Getting stuck in an endless dancing loop during the Casino Heist setup for the level 2 keycards.
Incorrect getaway vehicles will spawn for the Casino Heist.
In Sumo(Remix) the wrong team will be awarded the win.
Mechanic will sometimes not spawn and the player will not be able to modify their vehicles.
MC business raids not sending message to players.
Dying during the explosives prep mission for the Casino heist can lead to a long, or infinite respawn.
During the Prison Break Heist Rashkovsky will not move, be invisible, or die after parachuting from the plane at the end of the Heist.
[December 15, 2020] – New Content in Grand Theft Auto Online
The Cayo Perico Heist has been added to GTA Online. In this update, players are contacted by Miguel Madrazo who will task them with infiltrating one of the most secure private islands in the entire world, evading or neutralizing the heavily armed security forces stationed there, and escaping with valuable evidence along with as much art, gold and drug money as they can carry. Players must scope, prep, and execute the Heist either solo or with up to three other players and will have the opportunity to access several new weapons and vehicles along the way.
The Cayo Perico Island has been added to GTA Online. The Island consists of several different key locations that players can explore while scoping for the Heist, including a beach party where new DJ collective Keinemusik performs an exclusive set. Upon completing the Heist as leader, players can return to the Cayo Perico beach party at their convenience and invite others along for the journey.
The Kosatka has been added to GTA Online. The Kosatka is a new driveable Submarine property that acts as a base of operations for planning The Cayo Perico Heist. The Kosatka can be customized with Guided Missiles, a Sonar Station, and a Weapon Workshop. The Kosatka also comes with a Moon Pool where players can store the new Sparrow, Kraken Avisa and Pegassi Toreador vehicles.
The Music Locker has been added to GTA Online. The Music Locker is a new Nightclub located underground below The Diamond Casino & Resort, which acts as a social hub and is where players can first meet Miguel Madrazo to learn about The Cayo Perico Heist. The Music Locker is also the venue that showcases new DJs added with this update.
One new DJ has been added to GTA Online. Players can see this new DJ perform at The Music Locker:
Moodymann
A new feature to toggle strobe lights in The Music Locker has been added. In the Style section of the Interaction Menu, the strobe light toggle can be found, listed as “Music Locker Strobes” and can be toggled on or off.
New DJ Request Missions have been added to GTA Online for owners of the Casino Penthouse who have completed The Cayo Perico Heist. Players will earn special rewards for completing these requests.
Two new Radio Stations have been added:
K.U.L.T 99.1 FM
Still Slipping Los Santos
Two existing Radio Stations have been updated with all-new mixes and tracks:
Worldwide FM
FlyLo FM
New Hidden Cache collectibles have been added to GTA Online. Players can find up to 10 Hidden Caches on the ocean floor around San Andreas each day. Players who own the Kosatka Sonar Station can blip the Caches on their radar. Players are rewarded with GTA$ and RP for finding these Hidden Caches.
Nine new vehicles have been added to GTA Online:
Kosatka
Sparrow
Kurtz 31 Patrol Boat
Vapid Winky
Shitzu Longfin
Kraken Avisa
Annihilator Stealth
RO-86 Alkonost
Pegassi Toreador
One new weapon, the Military Rifle, has been added to GTA Online and can be purchased from Ammu-Nation stores.
Additional new weapons have been added to GTA Online and can be unlocked on Cayo Perico.
Over 180+ items of clothing have been added for both Male and Female characters in GTA Online.
Over 30+ Tattoos have been added to GTA Online.
Nine new Face Paints have been added to GTA Online.
Six new celebration emotes have been added to GTA Online, which can be used while dancing:
Crowd Invitation
Driver
Runner
Shooting
Suck It
Take Selfie
Several new Awards related to The Cayo Perico Heist have been added to GTA Online, including the opportunity for players to earn up to 1.4 million in bonus GTA$ for various Heist challenges.
Five new styles of Blackjack tables and four new styles of Three Card Poker tables are available for purchase for players who own a Casino Penthouse and the Private Dealer. They can be purchase from the Casino Shop using Chips and equipped using the Interaction Menu.
GTA Online Fixes
Game Stability and Performance
Fixed several issues that caused game crashes, freezes and other stability problems
Fixed a stability issue that caused high memory usage for PC players, which could have led to pausing/stuttering on low specification hardware
Fixed an issue that may have caused players to get stuck on a black screen during transitions between GTA Online content
Matchmaking & Networking
Fixed an issue that resulted in players getting stuck on the sky camera after attempting to use the ‘Quick Job’ option to enter a Casino Heist lobby
Fixed an issue that resulted in players remaining in the same session after using the 'Find New Session’ option
Fixed an issue that resulted in players getting stuck on a loading screen when accepting a Job invite while inside the Arcade
Fixed an issue that may have caused network errors during the race portion of the GTA Online Tutorial
Fixed position sync issues with the Rune Zhaba vehicle when some players in a GTA Online session are running at a high framerate
Content
Fixed an issue that resulted in the news van getting stuck on a sign stopping Mission progression during the Casino Work Mission – Fake News
Fixed an issue that caused the Casino Heist Prep Mission – Duggan Shipments to end unexpectedly after launching
Fixed an issue that caused the Police Van from the Casino Heist Random Encounter – Patrick McReary to appear during an Open Wheel Race
Fixed an issue that resulted in the Mission starting with 3 seconds on the timer in the Casino Heist Random Encounter – Patrick McReary
Fixed multiple instances of incorrect button prompts that were present in several Arcade Games on the Japanese version of the game
Fixed overlapping text that was present in the Arcade Game – QUB3D
Fixed an issue that resulted in players with restricted accounts being able to see the custom initials of players on the high score screen of Arcade Games
Fixed an issue that caused the Movie Props Hidden Collectibles to be missing from their intended location
Fixed an issue that caused Lester’s car to not be drivable in the Heist Mission: Fleeca Job – Scope Out
Fixed an issue that caused players to be stuck with no functionality in the Heist Mission: Fleeca Job – Scope Out
Fixed an issue that resulted in players getting stuck after trying to launch the Heist Mission: Fleeca Job – Scope Out
Fixed an issue that resulted in players being unable to use the skip trip functionality in the in the Heist Mission: Prison Break – Plane
Fixed incorrect objective text that was present in the Heist Mission: Prison Break – Station
Fixed an issue that caused players to fall through the map during the Casino Heist – Finale
Fixed an issue that caused players to be taken into a Casino Heist Mission after not choosing an option on the Next Job Voting Screen, despite having made no Casino Heist progress
Fixed visual issues that were present after quitting spectator mode during the Adversary Mode – Every Bullet Counts
Fixed an issue that resulted in players being unable to re-equip rebreathers during the A Superyacht Life Mission – Salvage
Fixed an issue that resulted in players being unable to use their weapon wheel during the A Superyacht Life Mission – Salvage
Fixed an issue that resulted in players losing camera functionality in the Gerald’s Last Play Mission – Make Ends Meat
Fixed a button conflict that was present in the Arena War – Game Masters
Fixed an issue that resulted in players falling under the map after modding a vehicle in the Arena Workshop Property
Fixed an issue that resulted in players being unable to deliver Cargo during the Business Battle – Assassination
Fixed an issue that resulted in players getting stuck on the objective ‘Hack the Security Panel' in the Business Battle – Factory Raid
Fixed an issue that caused the Mission to instantly fail after launching a Sell Mission
Awards and Daily Objectives
Fixed an issue that caused the Daily Challenge – 'Participate in the Featured Series' to not register correctly
Properties
Fixed issues that resulted in players’ Arcade set up progress getting reset
Fixed an issue that resulted in players getting stuck after drinking at the Arcade bar
Fixed camera issues that were present when entering the Arcade
Fixed an issue that resulted in players losing movement functionality after storing the Enus Paragon R (Armored) in their Office Garage
Fixed helicopter spawning issues on the Yacht
Fixed visual issues that were present with the Office Garage cutscene
Fixed an issue that resulted in players being unable to exit their Arcade after accepting an invite
Fixed an issue that resulted in players getting stuck on a loading screen after driving into the Arena Garage
Vehicles
Fixed an issue that prevented several variations of vehicle cinematic cameras from appearing for all vehicles
Fixed an issue that caused the Bravado Gauntlet Classic’s trade price to be displayed incorrectly on the Benny's Original Motorworks site
Fixed an issue that prevented Cargobob helicopters from being able to pick up the Vapid Peyote Custom using the hook
Fixed several miscellaneous model and texture issues for the following vehicles:
Invetero Coquette D10
Bravado Gauntlet Classic Custom
Albany Manana Custom
Vapid Peyote Custom
Bravado Youga Classic 4x4
Clothing
Fixed clipping issues that were present with several of the ‘Open Shirts’ and ‘Open Party Shirts’
Fixed several miscellaneous clipping and texture issues for the following clothing items:
Animal masks (and other larger mask options)
Tucked Short Shirt variants
Untucked Short Shirt variants
Sport Shorts
Yacht Captain outfit
Miscellaneous
Reduced the frequency that the player will receive call, text and email notifications regarding content from previous GTA Online content updates
Fixed an issue that resulted in vehicles not arriving after being requested from Ms. Baker
Fixed an issue that resulted in players being unable to interact with certain activities in the Casino
Fixed an issue that caused the Avenger’s entrance trigger to not be visible to players
Fixed an issue that resulted in spectators being unable to swap filters
Fixed an issue where PlayStation 4 players without a PS Plus subscription would not be directed to the correct menu when attempting to access GTA Online
Story Mode
Fixed an issue that caused some weapon magazines and attachments to be missing during cutscenes
Is there a better alternative to this game? Like GTA without being GTA?
(WARNING: Major salt below. Like freaking Dead Sea levels of salt.) Like holy shit. For a game that's been out for 7 years you'd think it would be able to function at a playable level or at least have some semblance of balance. I just wanna a good online crime sim with cool vehicles and weapons but everything in this game is ridiculously inflated to the point where you could 'grind' for hours and still only be able to afford a fraction of a car (Even the cars that have been from updates from YEARS ago have not gone down in price, like what the hell? I can't even access any of the cool shit in Story Mode either which is beyond infuriating). 'grinding' is essentially impossible in the conventional sense because you'll spend hours on ridiculously difficult missions fighting waves of bullet sponges for scraps of a chance for money. The constant errors and glitches don't help either. Take the heist prep delivery glitch for the yellow circle for example. Over a year ago my heist supplies just would'nt deliver for the Diamond Casino to the point where I couldn't progress at all. A year later and the same glitch is still present in the Cayo heist where I spend like 12 minutes getting shot at with supplies only to find I can't enter the Kosatka. Like really Rockstar? Over a year and you still haven't fixed this? I can send support tickets but they all lead to the response of 'oh we're aware and working on it!' Well clearly you aren't if its been this long! Don't even get me started on griefing, like who the fuck decided adding in the Specter from Saints Row was a good idea?! I absolutely LOVE getting fucking nuked by a dozen fucking depressors that I can't fight back against. I really wish there was a strong competitor in the open world video game market to take Rockstar down a notch. Its super ripe for the taking seeing as how low the bar is with the state of online today. FiveM definitely has the right idea but even that is just a derivative of GTA. GTA Online is a game designed for junkies, to keep you glued to a screen spending hours to get overpriced items in hopes you'll just cave and buy microtransactions (which are also fucking overpriced. The Megalodon card is 8 mil and cost $99. 8 mil gets you like 1 property with all upgrades, FFS a yacht is 9 mil. You're telling me a virtual boat is worth 3x the retail price of your game? What kind of brain dead toddlers are buying these things?!) If you're playing GTA Online in 2021, you've gotta be a fool, a junkie, or a masochist. Like fuck, there's gotta be a better alternative open world game than this shit. It has rekindled my interest in building a gaming rig just to play FiveM. (I started writing this during a loading screen. I need to get outside more)
Cyberpunk at its core its an amazing game, despite its flaws and bugs
So, I just completed the game from A to Z, cleared everything apart from the baseball bat police icons. And while the game is not a perfect game, due to lack of polishing in many of the existing mechanics, bugs and "missing" features, it was an amazing emotional ride. I just feel like talking about all (since I feel I've exhausted the content but need more), the good and the bad, and what we could expect in the future. I'll be talking about many things, especially story related. If you don't want spoilers, please stop reading now. *SPOILERS AHEAD* First off the bad.
The bugs. Obviously it sucks, but it will get fix gradually so there isn't much to expand on. Made for good moments when it wasn't immersion breaking.
The gear system. I personally hate systems in which gears get outdated by level. Especially when the exact same gear change stat with level. Since we can buy some of the gear, it isn't too bad since it is fairly cheap. But when it comes to unique items, it is impossible to keep them up. Since the upgrade cost scales to infinite, you simply CAN'T upgrade your guns and clothes till the end. Factor in that materials becomes rarer and rarer the higher quality it is, and it is unsustainable. What I suggest is to either streamline the upgrade cost of every item, or simply give them fixed stat. You already gain stats through attributes and mods, there really is no need for stat to scale with level on gears.
The police system. Honestly, what we have now is a place holder, a simple band-aid just to say there is a police system. I believe this will be patched eventually. But at the same time, in games like GTA/RDR, police is mostly just a pain in the ass unless it is mission related. Yes it would be nice to have something more refined: patrols, police spawning out of map and going in, you needed to dodge em... but I don't think it is what will make the game more enjoyable.
The combat AI, is pretty bad, but honestly I can't remember a game where I said "wow the AI is so good it makes the game amazing". I guess the best I've found was the Alien in Isolation. But then again, the AI is too good it just makes everything frustrating. Fixing some things like synchronizing attacks, backing up melee when they engage, and have more awareness overall could help it make better.
The NPC AI, could use help in the city. Having a wider range of response, staying true to their handicaps, not disappearing, actually moving around with Time Skip, driving around your cabike, etc. It would make the experience more enjoyable.
Now on to the good.
The interactions with story NPCs is just outstanding. The best I've played in any type of RPG. The poses we take are so casual and well done, sitting, leaning, eating. The first person makes everything so intimate, and makes you notice all their expressions so well. The amount of time we sit face to face, them talking, looking around, than straight into your eyes, its all so real. Also, the fact that people actually talk over each other before they finish makes conversations super fluid. 99% of RPG games just finish 1 audio before starting the next. The overlapping feels SOOOOOOOO great.
Almost everything that is modeled is just gorgeous. From the city to the model, everything is so detailed. Obviously some things were cut short... looking at you french fries and liquids... but other than that, it is beautiful.
The story actually got to me. I felt wanting more and more. I was actually demoralized to find out how short the main story is because I felt it could be expanded so much more with how massive the world they built is. The character's emotions were too real at times. You can see how much time they spent refining all the endings. They were all pristine. The amount of emotions I felt during my first play through was unmatched in some aspects from any game I can remember. The unease and feeling of sickness when deciding what to do, and when learning about how we are basically doomed. The melancholy of the nomad ending. The shearing fucking happiness from seeing Judy at the camp, and then receiving her message in the credit. The straight up horror and disgust from the corpo ending. How everything is so dark I just wanted to bash everyone. The straight up despair from the suicide option. Seeing Judy in that state and say these exact words made me burst in tears as if I inflicted that pain to someone real life. I felt bad for days, thinking that's how my wife would most likely react. Honestly, just such a wide range, which just shows how I connected with these fictional characters.
The gameplay, while it could use tuning, was actually good. I went a mix of stealth (with breach and quickhand) and exclusively melee. After I found out of the keep my armor stacked up, it was actually very OP and just fun. Maybe too easy even on hard, but still enjoyable.
The side quests were great. The characters are again very unique and authentic. I wanted to expand on every single side quest! I needed more of Kenny, more of the Peralez, more Delamain, more Rogue, more more more. (I count Judy and Panam as main story tbh)
Now to what they could add and refine to make the game we have now better.
As I said, seperate clothes and guns from stats. Clothes with mod slot only, and guns with fixed stat and mod slots. The point is to scale your stats through attributes, perks and cyberware implants only. There are enough to make it works. Just add more mods to fine tune your gains and armor and thats it.
Add more customisation. Some car tuning, mainly color to match your outfits. More outfit choices, especially in color range. It should be easy enough to have what we have more colors. Add a barber for beard and haircuts. Add tattoos and eye customisation to ripperdocs. Just more things to make your character exactly how you envision it. I also believe CDPR will work on that eventually, that it was cut short by management to focus on the main game.
Add more interactions with the characters, especially post story. I think receiving random texts from Takemura, Judy, Panam, Blue Moon, etc. It is easy to add more of them, as it doesn't even require voice actors. Once their mission is over, getting them on and off would be amazing.
More side actions, like mini-games with friends, going to "dates", just a kiss/hug option with your romance once their mission is over, actual repeatable races with actual race AI, a casino with some games (slot machine, blackjack..), I think these could add just enough to decompress between missions and feel more immersed.
Anyway, I just felt like talking about it even though only 3 person will take a look at this wall of text lol. Let me know how you feel and what you agree/disagree, etc!
EDIT: Realized I forgot to add a TLDR so here goes nothing lol: Buy a mansion and have AI run your MC businesses, CEO businesses, and Bunker. Start a crew of AI and start building yourself up as a kingpin. Then, buy a customizable private island and start a cartel. Open up massive labs and add entertainment for tourists, if you so desire. Compete against AI-run cartels for control of major cities in the GTA universe (Even ones that aren't accessible in GTA online). Become allies with other cartels or enemies. Topple other cartels and take control of their assets. (Islands, territory, production, etc.) Go head to head with the government like Pablo Escobar did or stay more lowkey like the Cali Cartel. Now I want to preface this by saying I have no insider information whatsoever. This is literally just what I’d like to see going forward in this game. So moving forward after the Cayo Perico heist (which is the best money maker in the game by far) I’m not really sure where there is to go for Rockstar. I highly doubt they want to make something that pays even better than this because of shark card sales. So from here, I think they could head in a slightly different direction than heists with every other update. -The Mansion Update: The apartments in-game are borderline useless for everything but the garage. You can do the original heists but that’s about it, unfortunately. I’d love to see mansions added into the game with the highest-end one being something like 20 million and the lowest end being say 5 million. From the mansion, you can get a central area to control all your businesses. Maybe you can get a massive garage with this. (A 40-60 car garage like the CEO office) Beyond this, you can start a crew and have them work under you as dealers for your various businesses (MC, Bunker, Nightclub, Vehicle warehouse, and Crates). You have to pay the dealers say 10-20 grand a day but they manage your business and sell them for you and pay you the money. You can also give them secondary tasks like going to collect money from your businesses, etc. Now the big update -The Cartel Update: Owning the mansion will be a precursor to all this content. With this update, you would be able to buy your own private island. My thought is it would be extremely expensive. Starting at around 30 million and going up to say 80-100 million. With this update, you can take the crew that you had with your mansions and expand it to become your own cartel. All of your businesses would run through this. Bunker, MC, CEO, and any others you may have. You’ll have bigger and better labs and warehouses on this island than you do in LS but you’ll still own the ones in LS. You can hire hitmen and enforcers or even hire old characters from prior DLC’s as these roles. (Vincent, for example) You’ll be able to employ drug dealers such as the Madrazo’s and new ones too. They employ dealers and move your product. They get a percentage based on how good they are. Eventually, they’ll be able to move all the products you can produce across all businesses. For example, the Madrazo’s could be good at moving your drugs but then not be very good at moving your weapons and vice versa with a new character. You’ll be able to choose which dealer moves which product. You can get your products and shipments seized and again that will depend on the quality of dealers you employ. The Island itself will be originally blank except for a small airport. It will cost money to build labs and bunkers for your island but they will be worth it. They will be much bigger and able to store way more product and completely AI-controlled and maintained. You’ll start out with a smaller house on one side of the island that you can designate as your residency space. You can build guard towers and security checkpoints which will help boost the morale of your employees as well as keep your island safer from enemy cartels and the government. You can build entertainment spaces like a casino and nightclub or even a nightclub if you want to have tourists come to your island. This will be a security risk, of course, but will bring in money for you. You’ll be able to build garages below your home on the island and store whatever cars there that you want. You would be able to build yourself a race track if you wanted to. If you run out of room on your island you’ll be able to upgrade your island to a bigger one with a slightly different layout. It certainly would not be cheap but you’d have more space. Once you run out of space on the biggest island that’s as big as your cartel will be able to get until you topple other cartels and take control of their operations. Now the big part of this DLC would be the AI-controlled cartels and government. We have one cartel in the game now to some extent (El Rubio) and you’ll be able to interact with these cartels. You’ll be able to choose what to say to them and how you handle business. If you choose to be offensive towards them and take over their territory they won’t like that which will start beef between you and them. You can have wars and, if you play your cards right, topple the cartel and take its resources and territory. You can also ally with other cartels and use each other’s routes and just generally help each other out. If you topple another cartel (AI-controlled) you take control of their resources such as their island, territory, and supply lines. You can annoy other cartels if you wish by selling in their territory, robbing them (Cayo Perico heist), and killing their soldiers. This will make them less trusting of you if you do it obviously but if you’re careful they’ll be less trusting of everyone. Including any allies they have and this can be used to weaken them and hopefully topple them. The goal would be to become the biggest drug lord in the world which would probably mean toppling other big cartels. Play your cards right and these cartel leaders will have their guards lower around you and your cartel and you can make a move against them and kill them and topple the cartel swiftly. Of course, none of your allies would trust you anymore but you would have toppled a cartel and given yourself more control. The territory would be split up with you selling in LS and other cartels arguing over Vice City, Liberty City, Las Venturas, San Fierro, London, Capital City, etc. These areas would not be able to be traveled to but you would be able to see which cartel controls which cities and the cities population and a few other stats. Any cities added in future games that came to GTA online as free-roam areas would be added to that list, of course. You can be a high profile drug lord like El Chapo and Pablo Escobar or you could be more low profile like the Cali Cartel. These are the two extremes but you can always fall somewhere in the middle. You can raise your public opinion meter by giving out money, building apartment buildings, parks, etc. With this update, there would be elections introduced. Only for President and maybe one or two other government roles but they can be elected and they’ll have different stances on issues that directly affect you. One can be hard on the cartels or another can be more lenient and open to working with them. If you want to go the low profile route you can try and rig the election in favor of the candidates you want to win. Of course, this won’t always work but you can always try. If you go the high profile route you can just assassinate (or attempt to, depending on how good your hitmen are) the candidate you want to lose. You’ll also have a meter of popularity and at each point the citizens of the country will either love you or they’ll hate you. The higher your popularity the easier it is to conduct business, higher prices for your products and if the government ever decides to launch a manhunt against you the citizens won’t help the government catch you. This will be seen as you’ll be able to move around LS and any other new cities freely and all you have to do is just stay away from police stations as much as possible. If you commit a crime or are seen near the police station you’ll instantly get a 5 star wanted level that you can’t cancel using Lester. If you use a CEO ability or any of your cartel abilities to try and bribe the police it’ll only take it from a 5 star to a 4 star. If your relationship with the public is bad it will be much harder to move around the city. There’ll be police checkpoints near any businesses, homes, or offices you have. You will be able to get around them but it won’t be easy. On your island, you’ll be completely safe and won’t have to worry about getting wanted. Of course, there will be a limit to how much stuff you can do before the government steps in, in a much bigger way. If your cartel kills too many politicians, cops, or other government officials the manhunt will become much larger and more intense. By this point, the relationship you have with the people will be essentially down the drain so everything with the low relationship will apply in this situation. If your relationship is this bad you will essentially be staying on your island and away from the mainland because it won’t be safe for you. But periodically, the government will send the military to your island to try and take you out. You and the crew you employ as island security will have to hold off the military and at least attempt to kill them all. It won’t be easy but it will be possible. If you’re allied with any AI cartels they will send reinforcements to help you. This will happen for two weeks straight every two days unless you raise the meter with the citizens. After these two weeks of hell, the manhunt will reset back to just the low punishments and your island will be safe again. If you get killed by the military you will lose a lot and respawn in Bolingbroke with some of your crew coming to break you out. This will be a tough fight but it will be scripted like a heist mission and if you die then it will restart. After you’re outside the prison you’ll need to lose the cops, no help from Lester or CEO/Cartel abilities either since you won’t have a way to contact them just yet. After you lose them you will need to escape to a warehouse of yours that isn’t known by the police. (Facility or new underground safehouses) until you decide to make a break for it and try to get back to your private Island. Once back, most of your workers will be in jail or dead so you’ll have to hire new ones. Your lead enforcers and hitmen won’t be killed but will be in jail so you can decide during your escape whether you want to attempt to break them out too. If you choose no, you’ll have to hire a crew of players to break them out. You’ll pay something like 1 million per player and the players will have to break them out. To sum up the price of getting caught it will probably cost you somewhere in the region of 30 million dollars of lost product and workers on the low end and around 75 million on the high end. Your cartel will bring in lots of money for you. Somewhere around 5-10 million per week on the low end and 30 million at the high end. You will NOT compete with other players, only against AI cartels. Elections will be for you and you alone, not other players. As you can see this will be an endgame thing primarily based on the amount of money the buy-in would be. For the first update, it will be mainly vehicles that the people without a ton of money can buy but if you have a high-end apartment you’ll be able to become a kingpin for an AI-controlled cartel. It’ll be something to get your foot in the door and build some infrastructure for yourself. The pay won’t be amazing as you won’t be able to build that big of a crew but it will be something. Probably 50-100 thousand every GTA day. Eventually, the players will (ideally) save up money to buy the mansions which will mean you can employ more people and go higher up in the food chain with the AI cartel you chose. Eventually, once you get enough money to buy the private island you can split off from the AI cartel and start your own. You’ll be able to bring the infrastructure you built up under the AI cartel to your new cartel. The AI cartel will not like this for obvious reasons and this will set off a lot of beef and wars between your cartel and the AI cartel.
Host or participate in Heists - Min. Level 1 / to participate; Min. Level 12 / or own a high-end apartment to host
I'm a millionaire already, just give me a grind:
CEO Import/Export Vehicle Work by Psychko - Currently most reliable and profitable money grind with high end only method - Min. Level 1 / if you already own a CEO office / if you do not own a CEO office
Do an I/E sourcing mission, then do VIP work (Headhunter or Sightseer are a breeze with a Buzzard) in the cool down, then do an I/E delivery mission. Rinse and repeat!
Earn 2000-3000RP per source delivery, 5000RP per sale delivery. Buy 1 crate and sell immediately for maximum RP since the same RP is given whether you source/sell 1 crate or multiple.
Earn 200-600RP bonuses when you stay near the CEO/VIP's location
I am having a problem with my GTA 5 game. I want to remove Openiv.asi from my gta 5. But whenever I Am doing so my GTA 5 is showing corrupt game data. So I Am not able to play my game without it. But when my openiv.asi file is installed it is not letting me to play the missions. The missions fail in between without any reason. Add on the cheapest penthouse’s staggering $1.5 million price tag, and you’ll need a fair chunk of money to unlock the Diamond Casino missions in GTA V. How to Start Diamond Casino Missions in GTA Online has clearly chosen the "something weird" approach. Red Dead Redemption 2 also had a liquor-focused mission, though that one was part of the main story and not exactly a secret. The GTA casino update sees not just special GTA 5 casino missions hit the game, but also gambling games and some of the hottest – and vertigo-inducing – real estate in Los Santos. GTA 5 (also: GTA5 or GTA V ) is a computer game that is developed by Rockstar Games. It features both an online (multi player) and offline (single player) mode. When they first launched, there was a mad scramble of players figuring out how to host casino missions in GTA Online, thanks to the bonus reward on offer to those who hosted all six of them. GTA Online has even included its very own version of Wheel of Fortune within The Diamond Casino & Resort. A new high-end vehicle will be offered as a prize on the Spin the Lucky Wheel game in GTA GTA is one of the most popular games played by all youngsters, especially those who love playing video games on computers or PlayStation.. In this guide we’ll speak about How To Fix GTA 5 Not Starting Issue. Computer users have a very bad sport flag reviews online. Most of them complain that the game might crash every 20 to 30 minutes. So Ive been trying to work my way through the new Casino missions. Ive managed to get all the way to completing Play To Win, but the marker outside the Management area keeps wanting me to join the Strong Arm Tactics mission, which Ive already completed... I managed to get ahead to Play To Win bec... I sended a message to Rockstar with a video link of the said Problem and they say they working on it. Here is the message. Harper H. (Rockstar Support) Oct 7, 2020, 3:07 EDT. Hello parade, Thank you for contacting Rockstar Support. We are really sorry to hear that you are facing issues with the game as the yellow circle is not registering the
Here's how to fix the bugged Ms. Baker Diamond casino missions in the GTA Online Casino DLC.Twitch: http://www.twitch.tv/GtamenTwitter: http://www.twitter.co... We're continuing the story missions for the GTA 5 Diamond Casino DLC update. The casino is the latest update for GTA Online! Part 1 : https://www.youtube.com... About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators ... This video shows all Casino Work Missions from Ms. Agatha Baker in the new GTA Online update "The Diamond Casino & Resort" - Video in Full HD (1080p / 60fps... Description: The error started for me after the mission "father and son" and "Multi Target assassinations". Follow below instructions to solve the issue.1. S... The Diamond Casino Heist DLC - How To Run Your Retro Arcade Property! (GTA 5 Online DLC)https://www.youtube.com/watch?v=as59IQiqS9w&t=249sWelcome To The Offi... how to buy a casino penthouse and start doing missions in gta 5 online (the diamond casino & resort) how to get a master penthouse and money for free:https:/... Checking out the new GTA 5 Casino Coop Story missions! Become a Member : https://www.youtube.com/channel/UCH91ivVTdIPZkhWi6oqeQPQ/join Be Safe with NordVPN: ... This video shows all 14 Casino Work Missions from Ms. Agatha Baker in the new GTA 5 online update "The Diamond Casino & Resort"Complete a total of 50 mission...